YanissAmz/Nemotron-3-Puzzle-75B-A9B-GGUF overview
Nemotron 3 Puzzle 75B A9B — GGUF First GGUF release of NVIDIA's Nemotron 3 Puzzle 75B A9B hybrid mamba2/attention/latent MoE, 75B total / 9B active, 262k conte…
Runs locally from ~211.2 MB disk (4 GB VRAM class GPUs with llama.cpp / guIDE).
Repository Files & Downloads
| File | Type | Quantization | Size | Link |
|---|---|---|---|---|
| Puzzle-75B-A9B-NVFP4.gguf | GGUF | GGUF | 44.97 GB | Download |
| Puzzle-75B-A9B-Q4_K_M-00001-of-00002.gguf | GGUF | Q4_K_M | 41.74 GB | Download |
| Puzzle-75B-A9B-Q4_K_M-00002-of-00002.gguf | GGUF | Q4_K_M | 6.32 GB | Download |
| Puzzle-75B-A9B-Q8_0-00001-of-00002.gguf | GGUF | Q8_0 | 41.90 GB | Download |
| Puzzle-75B-A9B-Q8_0-00002-of-00002.gguf | GGUF | Q8_0 | 35.82 GB | Download |
| Puzzle-75B-A9B-UD-IQ4-XL.gguf | GGUF | IQ4 | 41.62 GB | Download |
| puzzle-imatrix.gguf | GGUF | GGUF | 211.2 MB | Download |
Model Details
Model README
---
license: other
license_name: nvidia-open-model-license
license_link: https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-license/
base_model: nvidia/Nemotron-3-Puzzle-75B-A9B
tags:
- gguf
- llama.cpp
- nemotron
- mamba2
- moe
---
Nemotron-3-Puzzle-75B-A9B — GGUF
First GGUF release of NVIDIA's Nemotron-3-Puzzle-75B-A9B (hybrid mamba2/attention/latent-MoE, 75B total / 9B active, 262k context, MTP draft head).
Converted from the official FP8 checkpoint (weight scales absorbed at conversion — no double quantization), then quantized from the Q8_0 master with an importance matrix.
Files
| file | size | note |
|---|---|---|
| Puzzle-75B-A9B-Q8_0-0000X-of-00002.gguf | 77.7 GiB (2 shards) | master, near-lossless — point llama.cpp at shard 00001, the rest loads automatically |
| Puzzle-75B-A9B-Q4_K_M-0000X-of-00002.gguf | 48.1 GiB (2 shards) | reference k-quant, fastest decode |
| Puzzle-75B-A9B-NVFP4.gguf | 45.0 GiB | experts NVFP4, everything else Q8_0 |
| Puzzle-75B-A9B-UD-IQ4-XL.gguf | 41.6 GiB | experts IQ4_XS; attn Q8_0, ssm/shexp Q6_K, ffn_latent Q8_0 |
| puzzle-imatrix.gguf | 0.2 GiB | reusable imatrix (calibration_datav3) |
Requirements
Not yet supported by mainline llama.cpp — needs per-layer heterogeneous MoE arrays and the 2-sub-block MTP head. Use the puzzle-port branch until the PR is merged: [PR_LINK]
Measured (Strix Halo 128GB unified, Radeon 8060S, -ngl 99; PPL = wikitext-2 test, 24 chunks)
| quant | PPL | decode t/s | prefill t/s | backend |
|---|---|---|---|---|
| Q8_0 | 5.325 | 10.2 | 189 | Vulkan |
| Q4_K_M | 5.404 | 19.9 | 238 | ROCm |
| UD-IQ4-XL | 5.377 | 17.7 | 211 | ROCm |
| NVFP4 | 5.383 | 16.6 | 243 | ROCm |
All three 4-bit variants sit within noise of each other on PPL (±0.08); pick by speed/size trade-off.
⚠️ On Strix Halo (gfx1151) use the ROCm/HIP backend for the 4-bit quants: Vulkan decode collapses to ~2.7 t/s on this model's MoE (mul_mat_id slow path). Q8_0 exceeds the ROCm allocation limit → run it on Vulkan.
MTP speculative decoding (--spec-type draft-mtp) loads and drafts correctly, but is currently slower than plain decoding (~13 vs 16.6 t/s): llama.cpp cannot yet roll back mamba2 recurrent states, which throttles draft attempts. Leave it off for now.
Notes
- Reasoning model: llama-server parses the thinking channel natively.
- AI-assisted work; everything reviewed and validated end-to-end on my hardware.
Run YanissAmz/Nemotron-3-Puzzle-75B-A9B-GGUF with guIDE
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Source: Hugging Face · Compare models