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Myric/Laguna-S-2.1-APEX-GGUF overview

Laguna S 2.1 — APEX GGUF with DFlash speculative decoding MoE aware, mixed precision APEX quantization of poolside/Laguna S 2.1 https://huggingface.co/poolside…

ggufmoeapexquantizedlagunacodingspeculative-decodingdflashllama.cpptext-generationbase_model:poolside/Laguna-S-2.1base_model:quantized:poolside/Laguna-S-2.1license:openmdw-1.1endpoints_compatibleregion:usimatrixconversational

Runs locally from ~621.9 MB disk (4 GB VRAM class GPUs with llama.cpp / guIDE).

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Repository Files & Downloads

5 GGUF files detected
Direct downloads for local inference
FileTypeQuantizationSizeLink
Laguna-S-2.1-APEX-i-compact.ggufGGUFGGUF50.64 GBDownload
Laguna-S-2.1-APEX-i-mini.ggufGGUFGGUF40.64 GBDownload
Laguna-S-2.1-APEX-i-quality.ggufGGUFGGUF68.85 GBDownload
laguna-s-2.1-DFlash-Q4_K.ggufGGUFQ4_K621.9 MBDownload
laguna-s-2.1-DFlash-Q8_0.ggufGGUFQ8_01.11 GBDownload

Model Details

Model IDMyric/Laguna-S-2.1-APEX-GGUF
AuthorMyric
Pipelinetext-generation
Licenseopenmdw-1.1
Base modelpoolside/Laguna-S-2.1
Last modified2026-07-25T05:17:00.000Z

Model README

---

license: openmdw-1.1

base_model: poolside/Laguna-S-2.1

base_model_relation: quantized

pipeline_tag: text-generation

library_name: gguf

tags:

- gguf

- moe

- apex

- quantized

- laguna

- coding

- speculative-decoding

- dflash

- llama.cpp

---

Laguna-S-2.1 — APEX GGUF (with DFlash speculative decoding)

MoE-aware, mixed-precision APEX quantization of

poolside/Laguna-S-2.1 — a 118B-total

/ ~8B-active open-weight agentic coding MoE (48 layers, 256 routed + 1 shared

expert, top-10 routing, GQA with per-head softplus output gating, mixed

sliding-window/global attention, 1M context).

APEX assigns quantization precision per tensor role and per layer instead of

uniformly — keeping always-active shared experts and edge layers high-precision

while compressing the sparse routed-expert middle layers hard. On a 256-expert MoE

this is a large win: near-full-precision quality at a fraction of the size, and

small enough to actually run this model locally.

Paired here with the DFlash speculative-decoding draft model for fast

generation.

> Disclaimer. Unofficial community quantization — **not affiliated with or

> endorsed by Poolside or unsloth. Provided as-is, without warranty**; validate

> before relying on it. Quality figures below are measured post-hoc (see Results).

> The i-mini (IQ2_S, 2-bit) tier is experimental and expected to degrade

> noticeably vs the larger tiers — treat it as a size/speed experiment, not a

> quality target. DFlash speculative decoding requires Poolside's llama.cpp fork

> (see Usage).

Results

> Perplexity measured on wikitext-2-raw (test, 200 × 512-token windows) with

> llama-perplexity. Pending — to be measured on-device; numbers below are

> filled in after the run.

| File | Size | PPL | Δ vs BF16 |

|------|------|-----|-----------|

| BF16 (reference baseline) | 235 GB | _TBD_ | — |

| APEX-i-quality | 73.9 GB (5.03 BPW) | _TBD_ | _TBD_ |

| APEX-i-compact | 54.4 GB (3.70 BPW) | _TBD_ | _TBD_ |

| APEX-i-mini (experimental) | 43.6 GB (2.97 BPW) | _TBD_ | _TBD_ |

| DFlash draft (BF16) | 2.2 GB | — | (speculative-decoding drafter) |

| DFlash draft (Q8_0) | 1.13 GB | — | (drafter; same acceptance as BF16) |

| DFlash draft (Q4_K_M) | 652 MB | — | (drafter, recommended; same acceptance as BF16) |

DFlash speculative decoding — measured

Draft-quantization sweep on a DGX Spark (GB10, 128 GB unified memory) with

Poolside's llama.cpp fork. Target = APEX-i-quality; single 512-token

completion, temperature=0, --spec-draft-n-max 15, flash-attention on.

Acceptance = draft_n_accepted / draft_n from server timings (deterministic at

temperature=0); decode throughput is the reported predicted_per_second.

| Draft (vs APEX-i-quality) | Draft size | Acceptance | Decode tok/s | Speedup |

|---------------------------|-----------:|-----------:|-------------:|--------:|

| none (no speculation) | — | — | 27.4 | 1.00× |

| DFlash BF16 | 2.2 GB | 27.5 % | 31.1 | 1.13× |

| DFlash Q8_0 | 1.13 GB | 27.8 % | 31.1 | 1.13× |

| DFlash Q4_K_M (recommended) | 652 MB | 27.8 % | 32.9 | 1.20× |

Quantizing the DFlash draft is essentially free: **Q4_K_M matches BF16 acceptance

at under a third of the size** (and is marginally faster to run). These numbers are

from a generic prompt; on the coding / agentic workloads Laguna is built for,

DFlash acceptance and speedup are substantially higher — Poolside reports

2.5–3.7× on HumanEval / MBPP / GSM8K (see the

DFlash draft card).

Same sweep against the much coarser APEX-i-mini target (same hardware/settings):

| Draft (vs APEX-i-mini) | Draft size | Acceptance | Decode tok/s | Speedup |

|---------------------------|-----------:|-----------:|-------------:|--------:|

| none (no speculation) | — | — | 35.2 | 1.00× |

| DFlash BF16 | 2.2 GB | 23.4 % | 34.7 | 0.99× |

| DFlash Q8_0 | 1.13 GB | 23.4 % | 36.7 | 1.04× |

| DFlash Q4_K_M (recommended) | 652 MB | 24.2 % | 38.5 | 1.09× |

Two effects show up on the smaller tier: acceptance is lower (23–24 % vs 27–28 %) —

the more aggressively quantized target's output distribution diverges further from

the draft's — and because i-mini already decodes fast, the speculation overhead

barely pays for itself. The light Q4 draft is the only clearly net-positive one

here (the BF16 draft's overhead makes it a wash), so Q4 is the right draft on every

tier. As above, on real coding/agentic workloads the wins are larger than these

generic-prompt figures.

Recommended serve command (Poolside fork, branch laguna):

./build/bin/llama-server \
  -m Laguna-S-2.1-APEX-i-quality.gguf \
  -md laguna-s-2.1-DFlash-Q4_K.gguf \
  --spec-type draft-dflash --spec-draft-n-max 15 \
  -fa on --jinja -ngl 999 -c 32768 \
  --host 0.0.0.0 --port 8000

Which file to pick

  • APEX-i-quality (73.9 GB) — recommended. Highest quality. Routed experts:

edge layers (L0–4, L43–47) Q6_K, near-edge (L5–9, L38–42) Q5_K, middle

(L10–37) IQ4_XS; shared expert Q8_0; attention Q6_K; dense layer 0 Q8_0.

Diverse ("I") imatrix. Overall ~4.9 bpw. Fits the DGX Spark's 128 GB with room for

the draft + KV cache.

  • APEX-i-compact (54.4 GB) — smaller and faster to decode (fewer bytes/token

on bandwidth-bound generation) at some quality cost. Routed experts Q4_K/Q3_K,

shared Q6_K, attention Q4_K. Good speed/quality compromise.

  • APEX-i-mini (43.6 GB, experimental) — smallest/fastest. Middle routed

experts at IQ2_S (2-bit), near/edge Q3_K, shared Q4_K/Q5_K. Expect a real

quality drop; a size/speed experiment, not a quality target.

  • laguna-s-2.1-DFlash-BF16.gguf (2.2 GB) — the DFlash speculative-decoding draft

model (kept BF16 for best token-acceptance; not APEX-quantized). Used as the -md

draft with any tier above. Ships from

poolside/Laguna-S-2.1-GGUF.

Usage (llama.cpp)

DFlash speculative decoding requires Poolside's llama.cpp fork (branch laguna)

— it carries the --spec-type draft-dflash path. (Upstream llama.cpp has the

laguna architecture and will run the APEX quant without speculative decoding, but

not the DFlash draft path.)

# Build Poolside's fork (add -DGGML_CUDA=ON on the Spark / any NVIDIA box)
git clone --branch laguna https://github.com/poolsideai/llama.cpp
cd llama.cpp && cmake -B build -DGGML_CUDA=ON && cmake --build build -j

# Recommended: serve with DFlash speculative decoding (fastest)
./build/bin/llama-server \
  -m Laguna-S-2.1-APEX-i-quality.gguf \
  -md laguna-s-2.1-DFlash-BF16.gguf \
  --spec-type draft-dflash --spec-draft-n-max 15 \
  -fa on --jinja \
  -ngl 999 -c 32768 \
  --host 0.0.0.0 --port 8000

Recommended-settings notes:

  • -md laguna-s-2.1-DFlash-BF16.gguf + --spec-type draft-dflash — the DFlash

draft embeds the target tokenizer and DFlash metadata and works directly as the

draft model. This is the whole point of the pairing: big speedup on the coding /

agentic workloads Laguna is built for.

  • --spec-draft-n-max 15 — clamped to the trained draft block size (15 draft

tokens + 1). Leaving it higher has no effect.

  • -fa on — flash attention; recommended for Laguna's mixed SWA/global attention.
  • --jinja — use the model's chat template (native interleaved reasoning + tool

calling). Required for correct agentic/tool behavior.

  • -ngl 999 — offload all layers. On the DGX Spark (GB10, 128 GB unified) the

73.9 GB i-quality quant + 2.2 GB draft + KV cache fit comfortably in unified memory

(i-compact/i-mini leave even more headroom for context).

  • -c 32768 — context. Laguna supports up to 1M; size it to your memory budget

(32k is a sane coding default; raise as headroom allows).

Without speculative decoding (any recent upstream llama.cpp with laguna support):

llama-server -m Laguna-S-2.1-APEX-i-quality.gguf -fa on --jinja -ngl 999 \
  -c 32768 --host 0.0.0.0 --port 8000

Method & notes

APEX is a bit-allocation recipe over stock llama-quantize --tensor-type-file

(no kernel/format changes). Laguna-specific observations for this run:

  • No config patching needed. Laguna's routed-expert intermediate size is 1024

(256-divisible), so K-quants (Q6_K/Q5_K/IQ4_XS) apply directly to

ffn_down_exps — unlike Moonlight (dim 1408), no IQ4_NL fallback is required.

  • Layer 0 is dense (mlp_only_layers=[0]) — kept at Q8_0 (generated with

--dense-layers 1).

  • MTP drafter is a separate file. Laguna's multi-token-prediction speculator

(DFlash) ships as its own GGUF, not embedded in the main model, so the APEX

tensor-map covers the entire main model with nothing left unassigned.

  • Attention uses standard attn_q/k/v/output names (GQA, 48 q / 8 kv heads);

the per-head softplus output gate, if present as a tensor, is covered at Q6_K.

Baseline: quantized from

unsloth/Laguna-S-2.1-GGUF's BF16

conversion. The importance matrix is unsloth's

imatrix_unsloth.gguf_file,

reused as-is rather than regenerated (thanks to the unsloth team for publishing it).

It is bundled here for reproducibility.

Reproduce

# 1. Configs (48 layers, dense L0). Bundled as configs/laguna_s_*.txt
bash generate_config.sh --profile i-quality --layers 48 --dense-layers 1 -o laguna_s_i-quality.txt
bash generate_config.sh --profile i-compact --layers 48 --dense-layers 1 -o laguna_s_i-compact.txt
bash generate_config.sh --profile mini      --layers 48 --dense-layers 1 -o laguna_s_i-mini.txt

# 2. Quantize from the BF16 split (base type Q6_K catches token_embd/output;
#    llama-quantize auto-follows the 5-shard split from shard 1)
for tier in i-quality i-compact i-mini; do
  llama-quantize --tensor-type-file laguna_s_${tier}.txt \
    --imatrix imatrix_unsloth.gguf_file \
    Laguna-S-2.1-BF16-00001-of-00005.gguf \
    Laguna-S-2.1-APEX-${tier}.gguf Q6_K
done

Production testing

I ran the i-quality version of this on my dgx-spark with a llama.cpp backend and a nice large context and

hooked it up to Opencode. I had it read the source of a moderately complex (19M of text) golang project I've

been working on. It took a while to read and summarize the entire project into context. I'd say it meandered

a little bit as I watched the reasoning process, but it inferred some pretty subtle details.

I then gave it a task to create a pair of systemd --user unit files for a pair of new models I had generated.

It needed to create the files in the proper format to be discovered by my parser, which was buried in the code.

It had to decide proper context sizes and model tuning parameters based on the model size and my available

system parameters. It figured out my system architecture autonomously, including the unified memory and cuda

architecture. It made educated guesses about the drafter settings (and got them right).

It determined that naming conventions and picked sane defaults for both models. It crafted and placed the

two units, ran the proper system tools to reread the units, ran the systemd verify command to check that the

format was correctly parsed by systemd.

It then wrote a little parser to double-check that the systemd units it had written parsed correctly and fixed

a bug it found in its parsing string. Once all that was done, it summarized all this for me and reported success.

If anything I would have preferred it asked for more clarification, but it completed the entire task autonomously.

Everything worked on the first try.

This is a capable large-context model natively trained to 1M tokens of context. I think this is the model I'll

use when I want to do something hard on my local machine that the fast little models get stuck.

Attribution & licenses

  • Base model + DFlash draft: Poolside (@poolside) —

Laguna-S-2.1 and the

laguna-s-2.1-DFlash-BF16.gguf draft (OpenMDW-1.1).

  • BF16 GGUF conversion and importance matrix: unsloth

(@unsloth) —

Laguna-S-2.1-GGUF (OpenMDW-1.1).

This quant is built on unsloth's BF16 conversion and **reuses unsloth's

imatrix_unsloth.gguf_file** — full credit to the unsloth team.

  • Quantization engine: llama.cpp by the ggml authors

(@ggml-org) (MIT); DFlash speculative decoding

via poolsideai/llama.cpp branch laguna.

  • APEX recipe & toolkit: Ettore Di Giacinto / LocalAI

(@mudler) —

localai-org/apex-quant (MIT).

License compatibility

Fully compatible. OpenMDW-1.1 (Poolside's base weights and unsloth's

conversion/imatrix) is a permissive, MIT-like model license — it grants use,

modification, and redistribution without restriction and imposes no copyleft.

Its one substantive condition is license preservation: any redistribution of the

model materials must carry (1) a copy of the OpenMDW-1.1 agreement and (2) all

original copyright and origin notices. The tooling (APEX toolkit, llama.cpp) is MIT,

which stacks with OpenMDW without conflict.

Accordingly this derivative is released under OpenMDW-1.1 (inherited from the

base), and this repo ships the OpenMDW-1.1 license text plus the Poolside and unsloth

origin/copyright notices (see LICENSE and NOTICE), alongside

the MIT notices for the APEX toolkit and llama.cpp. The reused imatrix is bundled

under the same terms.

This is an unofficial community quantization and is not affiliated with or endorsed

by Poolside or unsloth.

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