mlasli/Muse-Glimmer-30B-Abliterated-FP16-GGUF overview
Muse Glimmer 30B Abliterated — FP16 GGUF <a href="https://www.apache.org/licenses/LICENSE 2.0" <img src="https://img.shields.io/badge/License Apache%202.0 blue…
Runs locally from ~1.30 GB disk (4 GB VRAM class GPUs with llama.cpp / guIDE).
Repository Files & Downloads
Model Details
| Model ID | mlasli/Muse-Glimmer-30B-Abliterated-FP16-GGUF |
|---|---|
| Author | mlasli |
| Pipeline | text-generation |
| License | apache-2.0 |
| Base model | mlasli/Muse-Glimmer-30B-Abliterated-BF16 |
| Last modified | 2026-08-16T10:26:07.000Z |
Model README
---
license: apache-2.0
tags:
- gguf
- abliterated
- muse
- glimmer
- uncensored
- text-generation
base_model: mlasli/Muse-Glimmer-30B-Abliterated-BF16
---
Muse Glimmer 30B Abliterated — FP16 GGUF
<a href="https://www.apache.org/licenses/LICENSE-2.0"><img src="https://img.shields.io/badge/License-Apache%202.0-blue.svg" alt="Apache 2.0 License"></a>
This is the FP16 GGUF quantization of Muse Glimmer 30B Abliterated BF16. The underlying model has been abliterated — its internal refusal mechanism substantially suppressed via weight-level intervention. This GGUF file allows loading with llama.cpp, Ollama, LM Studio, and other GGUF-compatible runtimes.
> For the full abliteration methodology (how the refusal direction was computed and removed, hardware used, mathematical details), see the BF16 model card.
---
Abliteration Summary
Abliteration is a post-training technique that directly modifies model weights to remove learned refusal behavior. The process:
- Collected hidden states at layer 33/52 (65% depth) from 256 harmful + 256 harmless prompt pairs on an A100 80GB GPU.
- Computed the refusal direction as the normalized difference between harmful and harmless hidden state means (separation score: 86.34).
- Subtracted \(\alpha = 0.15 \times (\mathbf{r} \otimes (W^T \mathbf{r}))\) from
o_projanddown_projweights in all 52 layers. - Result: refusal rate dropped from 3/3 to 1/3 on held-out harmful prompts (hacking guide and ransomware now comply; weapons prompt still blocked).
---
Quantization Details
FP16 GGUF preserves the full 16-bit floating point precision of the abliterated weights. This is the lossless option — identical output quality to the BF16 reference checkpoint, suitable when you have sufficient VRAM (~60 GB) and want zero quantization degradation.
---
Usage
llama.cpp
# Clone and build llama.cpp
git clone https://github.com/ggerganov/llama.cpp
cd llama.cpp && make -j
# Download the GGUF file
huggingface-cli download mlasli/Muse-Glimmer-30B-Abliterated-FP16-GGUF \
--local-dir ./models
# Run inference
./llama-cli -m ./models/Muse-Glimmer-30B-Abliterated-FP16.gguf \
-p "Explain how a CPU works in detail." \
-n 512 --temp 0.7
Ollama
Create a Modelfile:
FROM ./Muse-Glimmer-30B-Abliterated-FP16.gguf
PARAMETER temperature 0.7
PARAMETER num_ctx 8192
ollama create muse-glimmer-30b-abliterated -f Modelfile
ollama run muse-glimmer-30b-abliterated
---
Available Quantizations
| Quantization | Repo | Size | Quality |
|-------------|------|------|---------|
| BF16 (reference) | BF16 | ~60 GB | Reference |
| FP16 GGUF | [You are here] | ~60 GB | Lossless |
| Q8_0 GGUF | Q8_0 | ~32 GB | Near-lossless |
| Q6_K GGUF | Q6_K | ~25 GB | Excellent |
| Q4_K_M GGUF | Q4_K_M | ~18 GB | Good |
---
Vision (Multimodal)
This model accepts image input when paired with a vision projector (mmproj).
Abliteration only modified the language backbone — the vision encoder is
untouched — so the standard Meta projector works directly with this repo.
This repository bundles mmproj-Muse-Glimmer-30B-Q4_K_M.gguf (~1.4 GB), Meta's official vision encoder
- projector for Muse Glimmer 30B.
Usage (llama.cpp)
huggingface-cli download mlasli/Muse-Glimmer-30B-Abliterated-FP16-GGUF \
--include "Muse-Glimmer-30B-Abliterated-FP16.gguf" \
--include "mmproj-Muse-Glimmer-30B-Q4_K_M.gguf" \
--local-dir ./models
./build/bin/llama-mtmd-cli \
-m ./models/Muse-Glimmer-30B-Abliterated-FP16.gguf \
--mmproj ./models/mmproj-Muse-Glimmer-30B-Q4_K_M.gguf \
--image photo.png \
-p "Describe this image."
> Ollama note: Ollama does not currently support separate mmproj files
> for this architecture. For image input, use llama.cpp (llama-mtmd-cli or
> llama-server --mmproj).
Limitations & Disclaimers
- This is an abliterated model — it has been modified to refuse fewer prompts. Use responsibly.
- Some refusal pathways remain (notably weapons-related content). This is not a fully uncensored model.
- Abliteration may subtly affect output quality; \(\alpha = 0.15\) was chosen conservatively, but no formal benchmark evaluation exists.
- The vision encoder is untouched by abliteration. Image input is available via the bundled mmproj projector (llama.cpp only; see above).
- This model will generate content the original would refuse. Comply with applicable laws.
---
License: Apache 2.0
Changelog
v1.1.0 — vision (multimodal) support (2026-08-16)
- Added
mmproj-Muse-Glimmer-30B-Q4_K_M.gguf(~1.4 GB), Meta's official vision encoder + projector,
enabling image input via llama.cpp.
- The vision tower is untouched by abliteration, so this projector matches the
base model (meta-models/Muse-Glimmer-30B).
- v1.0.0 was the initial (unversioned) text-only upload.
Run mlasli/Muse-Glimmer-30B-Abliterated-FP16-GGUF with guIDE
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